DESIGN RESEARCH — 2018
Research, Concept Development, and User Testing
Innerworld cards is a research tool for designers to help them develop interview sequences and questions to help participants become more vocal about their personal life and inner values. In addition, Innerworld cards can be used to help designers organize the core topics they may want to explore during interviews with different stakeholder. Innerworld cards are designed to be used by designers within their project teams.
The project brief focused on developing a research tool or method using Research through Design that applies or embodies current methods and theories within a practical design context.
The aim was to design an artifact we could test and would be applicable to current and future projects.
Develop a research tool that utilized current design methods and theories.
Design and prototype concept to perform user testing.
(Design methods & theories)
KEY FOCUS AREAS
Our service should leverage partnerships with local businesses to provide value benefits to our user.
We tested with 6 participants (graduate level design students). We provided them with basic instructions on how to use the cards.
Based on the feedback, we developed 2 two main methods of use for the Innerworld cards.